2D Billboards - LOD generation guide (2024)

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    2D Billboards - LOD generation guide (19)2D Billboards - LOD generation guide (20)2D Billboards - LOD generation guide (21)2D Billboards - LOD generation guide (22)2D Billboards - LOD generation guide (23)2D Billboards - LOD generation guide (24)

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    • 2D Billboards - LOD generation guide
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      Veydogolt comes together with full 3D LOD for both the main file and the Extra Trees file.

      But it also offers its own 2D Billboards optional file. That however may not look right with your ENB, the billboards may look too bright/dark compared to the actual tree. Here is an easy guide to create your own 2D Billboards in -literally- less than an hour!

      • Start TextGenx64 from inside your mod manager (important!).
      • Wait for it to load your mods.
      • Adjust as per the image below, press Start.

        Spoiler:

        Show

        2D Billboards - LOD generation guide (26)


        
      • Wait for it to finish, save & exit.
      • Take theC:\Games\DynDOLOD3\TexGen_Output\ folder and add it lastin your load order.
      • Start DynDOLODx64frominsideyour mod manager (important!).
      • Wait for it to load your mods.
      • DynDoLOD will complain that there is no TexGen object lod generated, press Ignore.
      • Press Advanced, adjust as per the image below. What is important is that you have "Tree LOD" checked, and set the Billboard brightness you want. For reference, Veydogolt 2D Billboards have a billboard brightness of -6.

        Spoiler:

        Show

        2D Billboards - LOD generation guide (27)

        

      • Press OK, wait for DynDOLOD to finish.
      • Take theC:\Games\DynDOLOD3\DynDOLOD_Output\ folder and add itlastin your load order. Rename it to eg. "2D Billboards and LOD - Trees". Something to remind you this "mod" is your 2D tree LOD.
      • Remove the C:\Games\DynDOLOD3\TexGen_Output\ folder (added in step #5) from your load order.
      • Start the game. Profit!

      This shouldn't take more than 15 minutes actually! Enjoy!

      Article information

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      Written by

      grvulture

      5 comments

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        1. Tetrol88

          • premium
          • 47 kudos

            Take theC:\Games\DynDOLOD3\DynDOLOD_Output\ folder and add itlastin your load order. Rename it to eg. "2D Billboards and LOD - Trees". Something to remind you this "mod" is your 2D tree LOD.

            This folder includes Dyndolod.esp and Dyndolod.esm - so I gather these need to be removed as they will overwrite/be overwritten by the main Dyndolod run. Tried this, then tried to run Dyndolod for everything else and it pops up a warning saying to ignore any third party mods and to generate everything or the world is going to end (well I added the last bit)

            Edit - I still see no way that this LOD generation and the general LOD generation can ne simultanaeously loaded, as any LOD gen produces a matching Dyndolod esp and esm, and you can't have two of each.

              1. TidesofTime

                • supporter
                • 0 kudos

                  He is writing instructions to help people who may not necessarily run DynDOLOD for "everything else." I would just generate both your tree and "general" LOD at once. There's really no reason not to. It will compile everything into one output for zip and install.

                • zupashi855

                  • supporter
                  • 3 kudos

                    Hey, this is cool, I always stayed away from this tool, but this tutorial made things seem easier, and I understood what I was doing also, thanks partner.

                    • delta13x

                      • supporter
                      • 8 kudos

                        Thanks i don't have patience for 3d lod, i tried it very too long ...

                        • tattwood

                          • member
                          • 107 kudos

                            Awesome! Thank you for writing this.

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                            2D Billboards - LOD generation guide (2024)

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